ODiSI® (OSAAT Digital School Infrastructure) is a program supported by Dept of State Education Research and Training, Govt. of Karnataka.
The intent of ODiSI is to provide a framework of bringing latest AI, Gamification, innovation to our rural schools blending it with traditional forms of teaching and empowering rural teachers with a sustainable & scalable pedagogical improvements, while providing technological infrastructure. ODiSI also makes capturing, reporting of metrics to determine learning outcomes in a transparent, highly efficient manner without requiring manual data entry systems, by using the power of automation, API integration and cloud based analytics.
Learn more by visiting the ODiSI – FAQs
Download and read the full proposal by clicking here.
If you have suggestions or want to participate in this initiative, contact us.
ODiSI brings Gamification to rural classrooms by not only providing access to students but empowering teachers to design their own games connected to curriculum topics. Well designed games are not only used in one classroom but published to entire network of schools who can benefit from the same.
Watch the video below to get a samplifing of gamified experience through ODiSI.
Affordable and quality education for every child is the foundation for a stable, prosperous, community of coming generations. There is certainly large divide between urban India and Rural Bharat, especially in terms of access and content. The recent pandemic has certainly exposed this weak underbelly of an already crumbling infrastructure of India’s rural schools. This initiative is to enable affordable, accessible and sustainable infrastructure for the rural child and provide them an equal opportunity to learn. The project aims at creating a open ended platform where multiple contributors can participate, leverage already existing content and take the first steps in making primary digital learning, available for all.
This project is named ODiSI – OSAAT Digital School Infrastructure.
ODiSI brings it all together in a cloud based dashboard, which needs no manual data entry (Automation, APIs, schedulers collect the data). Dashboard displays various meaningful metrics like participation (students, teachers), trends, learning outcome. Filters can slice the data by academic year, cluster, school, classroom, subject, medium of instruction, grade, topics, etc. or combination of the same. The dashboard has hierarchical role based access for HMs, BEO, CRP, DDPI and other department officials, only for schools under their purview.
TeachBot has been developed using Open AI and Azure cloud services (Translation/Voice layers) to support multiple language support. TeachBot can be used by students individually or used by Teachers in classroom settings to make Q&A sessions more interactive, informative and fun.
In addition to most of the schools listed in 2022-2023, the following list of schools were added under exclusive Microsoft India sponsorship using Microsoft Technologies to implement ODiSI. The earlier set of schools were based entirely on Google Technology stack.
In addition to the schools already part of ODiSI program, OSAAT started a new Hoskote Taluk cluster in Bengaluru rural district with addition of 10 schools. The Schools that were added in 2024 are :
For more information and opportunities to participate/partner/collaborate with OSAAT please write to odisi@osaat.org
KREIS (Government Residential schools of Karnataka), Andhra Pradesh, Dakshina Kannada, Uttar Pradesh and Gujrath clusters are in planning stage. With suitable local implementation partner, ODiSI can be implemented in any part of the country as long as there is internet connectivity and concurrence with local education/administrations governing public schools.